Warsim 0.8.3.5 (The Overwhelmingly Positive Update, 500 features)
Warsim 0.8.3.5 (The Overwhelmingly Positive Update, 500 features)
Hey Everyone,
So after 3 years in early access Warsim has hit Overwhelmingly Positive on steam. A fantastic milestone that is purely thanks to the players and the community. As a thank you I've spent the last few weeks working on a 500 feature update for the 500 reviews that got us the Overwhelmingly Positive tag. It's a mix of content but the main and crowning feature is the Great Gnome Casino! Thanks again everyone, this is literally a dream come true! <3
In celebration I'm also launching a 35% discount on Warsim for the next two weeks on both steam and itch.io!
THE GREAT GNOME CASINO (82 features)
For those of you who have discovered the nested away little gnome village in the south, have you ever wished to gamble away your gold on their beloved local games, Biggleroll and Gnome Insult Battling? Well now you can, following a new dialogue informing either the ruler of the village or the owner of the village tavern you can introduce the concept of gambling to them. Come back the following year and you will find things have changed!
* Added new dialogue with Bongles the Great that starts the Gnome Casino event
* Added new dialogue with Gribble the Drink that starts and alternate intro to the Gnome Casino event
* Added casino invite event
* Added village casino first arrival event
* Added secret code '69' that can be entered in main gnome village screen to automatically start the first arrival event and transform the village
* Added secret code '69' that when entered on the new casino screen will automatically add all 3 types of visitors to the village at once (Nomads/Vampires/Coastmen)
* Added ability for Drylands Nomads faction (if alive and not demonic) have 50% chance of being present at casino each year
* Added ability for Coastmen from Shaian have 50% chance of being present at casino each year
* Added ability for Baiaa Vampires (if alive and if Baiaa door open) have 50% chance of being present at casino each year
* Added new location 'Bongles' Palace'
* Added new design and set of dialogues for Bongles the Great in Casino Village
* Added viewable golden bongles statue
* Added viewable door to bongles secret room
* Added alternate no bet table for 'Boggleroll'
* Added dialogue for Bongles' Servant at the table
* Added new location Gribble's Palace and Casino
* Added new random event 'Nomad vs Vampire' when entering Gribble's Palace (Only if nomads and vampires are both present)
* Added new bar section of Gribble's Palace
* Added new bartender of Gribble's called 'Tipsy Twee'
* Added ability to speak to random patron of Gribbles (10 total dialogues)
* Added gambling room section to Gribble's Palace
* Added random number of gold added to casino vault each year 0-30k gold
* Added cap of 100k gold before casino wealth grows no more
* Added 10 gold per play Biggleroll gambling table
* Added 25 gold per play Biggleroll gambling table
* Added 50 gold per play Biggleroll gambling table
* Added 100 gold per play Biggleroll gambling table
* Added ability to speak to random gambler (10 total dialogues)
* Added High stakes room section of Gribble's Palace
* Added vampire visitor gnome complaint event (only if vampires are present)
* Added vampire afraid of high STAKES room event (only if vampires are present)
* Added 1000 gold per play High Stakes Biggleroll gambling table
* Added 5000 gold per play High stakes Biggleroll gambling table
* Added ability to view Cave Monster's Remains display
* Added Nomad comments on Cave Monster's Remains event (only if nomads are present)
* Added ability to speak to random high stakes gambler (10 total dialogues)
* Added visitors centre section of Gribble's Palace
* Added 4 dialogues with Visitor Centre gnome
* Added abillity to ask which groups are present in the village (vampires/nomads/coastmen)
* Added new set of dialogues for Gribble the Drink
* Added alternate text for local brewery in Casino village
* Added alternate blood graffiti version of local brewery in Casino village (if vampires are present)
* Added alternate dialogues for Dink the Slug Watcher in Casino village
* Added alternate text for water hole in casino village (if Nomads are present)
* Added random number of Gnome Insult Arena betting gold added each year 0-3k
* Added cap of 6k gold where Gnome Insult Arena betting gold stops growing
* Added ability to bet on Gnome Insult Arena battles
* Increased minimum insult battles held each year from 2 to 4
* Increased max insult battles held each year from 20 to 25
* Added screen for winning gnome insult battle bets
* Added screen for losing gnome insult battle bets
* Added screen for friendship ending draw in insult battle bet
* Added new district 'Backslums' to Gnome Casino
* Added new location 'Backslums Flophouse'
* Added new location 'Drip Soup Stand'
* Added new character with 8 dialogues 'Gromble-Grimble'
* Added new tavern 'Binky's Drinky Hole'
* Added ability to speak to Binky the Bartender
* Added ability to speak to a random patron of Binky's (15 total dialogues)
* Added ability to play free Biggleroll in Binky's
* Added ability to look out hole in the wall at Binky's
* Added random gnome peering event at Binky's
* Added hissing vampire event at Binky's (if vampires are present)
* Added ability to buy 'Imported Salty Ale' for 10 gold at Binky's (if coastmen are present)
* Added ability to speak to a random coastman tourist at Binky's (10 dialogues total) (if coastmen are present)
* Added ability to listen to a coastal singer (if coastmen are present)
* Added new location 'Gnomish Brawl Hole'
* Added new alternate screen for Gnomish Brawl Hole (if Nomads are present)
* Added ability to watch gnome fist fights (with new unique fist graphic)
* Added ability to hire gnome battle victor as a champion (if you have free slots)
* Added ability for gnome battle victor to refuse joining you
* Added ability for gnome battle victor to accept and join you for free
* Added ability for gnome battle victor to offer to join you for a random fee of gold
* Added new location 'Crumbling Slum Shacks'
* Added ability to give 1 gold coin for a random dialogue with a beggar gnome (10 total dialogues)
* Added ability to speak to the Hatless gnome
* Added The drained gnome to the Backslums (if vampires are present)
* Added ability to speak to random local gnomes (15 total dialogues)
* Added ability to destroy the village with a new screen
* Added screen for looting village's vault
* Added screen for looting village with vault empty (if you won all the casino's gold first)
* Added new screen for visiting destroyed village
KICK THEM OUT (4 features)
Ever entered your throne room, seen a line of 100 visitors and walked straight out... Well now you can just kick them out instead. If you want to kick out all but 10 visitors, you can do so. Thanks to a suggestion by LeMachinga on our discord I've added the option to remove a custom amount of visitors at any time from the 4th option in the throne room.
* Added ability to kick out any number of visitors (credit LeMachinga)
* Added new screen for no longer allowing visitors
* Added new screen for re-allowing visitors
* Added new menu for managing visitors
SOUND IMPROVEMENT EFFORTS (100 features)
After getting a few reports of some sounds that were either too loud or too quiet, I decided to put a pair of headphones on and force myself to listen to all 400+ sound effects in the game and judge for myself. Just under a quarter of all sound effects have been tweaked, and in some cases completely re-recorded.
* Reduced volume of Sigh Sound 1 sfx (credit 71)
* Reduced volume of and tweaked Sigh Sound 3 sfx (credit 71)
* Reduced volume of and tweaked Bgax Open the Gate sfx (credit 71)
* Reduced volume of Breaking Orb sfx
* Reduced volume of Breaking Mutliple Orbs sfx
* Reduced volume of Bring the Beast sfx
* Reduced volume of and tweaked Burp sfx
* Increased volume of Warsim Calm Theme Music
* Reduced volume of and tweaked Cat Hiss sfx
* Reduced volume of and tweaked Slave Chains Broken sfx
* Reduced volume of Child Laugh 1 sfx
* Reduced volume of and tweaked Coin Drop sfx (credit 71)
* Reduced volume of Coughing sfx
* Increased volume of Obscure Court Fanfare Sound
* Reduced volume of Fight Punch 1 sfx (credit 71)
* Reduced volume of and tweaked Fight Punch 2 sfx (credit 71)
* Reduced volume of and tweaked Fight Punch 4 sfx (credit 71)
* Reduced volume of Fight Punch 5 sfx (credit 71)
* Reduced volume of Crazy laugh sfx
* Reduced volume of and tweaked Destroy Building sfx
* Completely rerecorded Court Fight sfx
* Completely rerecorded Heart Stab & Heaven Path doom sfx
* Reduced volume of Dragged Wood 1 sfx (credit 71)
* Reduced volume of Dragged Wood 2 sfx (credit 71)
* Reduced volume of Drink 5 sfx
* Reduced volume of Drunk Crowd sfx
* Reduced volume of eating time sfx
* Reduced volume of Evil deep laugh sfx (credit 71)
* Tweaked Goblin Death sfx
* Reduced volume of Goblin Parade sfx
* Reduced volume of and tweaked Goblin Hit Head sfx
* Reduced volume of and tweaked Goblin Puke sfx
* Reduced volume of and tweaked Goblin Langauge Trainer sfx
* Reduced Goblin Taunt sfx
* Reduced volume of and tweaked Goblin Grunt Death sfx
* Reduced volume of Happy Goblin sfx
* Reduced volume of Harpy screech sfx
* Reduced volume of and tweaked Laugh Man 5 sfx
* Reduced volume of and tweaked Laugh Man 6 sfx
* Reduced volume of Laugh Run sfx
* Reduced volume of Lightning sfx
* Reduced volume of Lightning Chant sfx
* Reduced volume of and tweaked the Long Serpent Lightning Chant sfx
* Reduced volume of Mad sfx
* Reduced volume of and tweaked Long May You Reign sfx
* Reduced volume of Warsim main theme music soundtracks
* Tweaked Man Death 6 sfx
* Reduced volume of Man Death 5 sfx
* Reduced volume of Man Stab sfx
* Reduced volume of Marching sfx
* Reduced volume of and tweaked Mass Death sfx
* Reduced volume of and tweaked Monster Fight Bite sfx
* Reduced volume of and tweaked Monster Fight Bite Hard sfx
* Reduced volume of and tweaked Monster Fight Big Stab sfx
* Reduced volume of Monster Fight tower hit sfx
* Reduced volume of Monster Munch Orb sfx
* Reduced volume of Monster Munch Orb Die sfx
* Reduced volume of and tweaked Monster Raow sfx
* Reduced volume of Nairo's Party sfx
* Reduced volume of Neck Snap sfx
* Reduced volume of Paper Ball sfx
* Reduced volume of Pass Out sfx
* Reduced volume of Pigman Rising sfx
* Reduced volume of and tweaked Prospecting in Mine sfx
* Reduced volume of Puke Coins sfx
* Reduced volume of and tweaked Puke Man sfx
* Reduced volume of and tweaked Punched sfx
* Reduced volume of Real evil laugh sfx
* Reduced volume of Rocket sfx
* Reduced volume of Secret Place Theme sfx
* Tweaked Sigh 5 sfx
* Reduced volume of Slap 1 sfx
* Reduced volume of and tweaked Slap 2 sfx
* Reduced volume of and tweaked Slap 3 sfx
* Reduced volume of Slap 4 sfx
* Reduced volume of and tweaked Sanctuary destruction sfx
* Reduced volume of Stargazers Song sfx
* Reduced volume of Taking Orb sfx
* Reduced volume of Talent Stone sfx
* Reduced volume of Trainer Death sfx
* Reduced volume of and tweaked Trap Door Group Demons sfx
* Reduced volume of and tweaked Trumpet sfx
* Reduced volume of and tweaked Trumpet 2 sfx
* Reduced volume of Trumpet fail sfx
* Tweaked two laughing goblins sfx
* Reduced volume of and tweaked Warcry 1 sfx
* Reduced volume of and tweaked Warcry 2 sfx
* Reduced volume of Wardrums 1 sfx
* Reduced volume of Wardrums 2 sfx
* Reduced volume of Warlaugh sfx
* Reduced volume of Warsim Punk sfx
* Reduced volume of and tweaked Watchtower destruction sfx
* Reduced volume of Wild Cries sfx
* Reduced volume of Wild Shouting sfx
* Reduced volume of and tweaked Witch Laugh sfx
* Reduced volume of and tweaked Wood Break sfx
* Increased volume of Gnome Yay sfx
* Reduced volume of and tweaked Yeah sfx
* Increased volume of Arena Crowd sfx (Credit 71)
* Increased volume of Blackmarket Muffled and Smallhaven Sfx (credit 71)
MORE ITEMS YOU SAY? (63 features)
Did anyone ask for more loot? Probably not but here it is anyway... I'm really liking the look of that rag soaked in orc sweat... remarkably it's only worth 1 gold.
* Added 63 new loot items to the game (found in random loot chests/destroying buildings/given as rewards etc)
THE GREAT GNOME CHOIR (2 features)
Ever wanted to conduct a choir of gnomes? Probably not... but now you can. If you know where the hidden gnome village is, there is now the ability conduct a choir in the local tavern there! Why? Good question...
* Added ability to conduct gnome choir in hidden gnome village (10 different gnome voice tones)
* Added dynamic graphic changing with whichever gnome is making sound
NEW NAME SUFFIXES (32 features)
Another big batch of new possible name suffixes characters of the world can have, thanks for the suggestions guys!
* Added new name suffix 'the Dog Kicker' (-1 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Mouse Stomper' (-1 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Absurd Stranger' (+5 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Bizarre Wanderer' (+5 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Skin Flaker' (+11 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Webbed Hands' (-1 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'Itchy Feet' (-2 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'Itchfoot' (-1 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'of Weak Shins' (-7 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Snitch' (-1 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Bumbling Idiot' (-11 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Quivering Fool' (-9 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Stumbling Nitwit' (-6 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Thick Bonehead' (+2 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Rat Tosser' (+3 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Gate-Crasher' (+15 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Pyromaniac' (+11 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Slayer of Champions' (+55 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Blazing Demon' (+42 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Breaker of Demons' (+54 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Bane of Order' (+25 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Herald of Death' (+56 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Herald of Famine' (+33 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Herald of War' (+55 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Herald of Skulls' (+49 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Herald of the Damned' (+51 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Herald of Demons' (+60 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Herald of the Night' (+50 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Skullcarver' (+31 battlescore)
* Added new name suffix 'the Procrastinator' (+0 battlescore) (Credit TJ)
* Added new name suffix 'the Victim' (-1 battlescore) (Credit Pathfinder)
* Added new name suffix 'Frail Spine' (-12 battlescore) (Credit FatalWeirdo)
NAME SUFFIXES THAT CAN BE FURTHER RANDOMISED (53 features)
Alongside the above names these are names I've identified could also have extra things added to them, so these names can be further randomised and expanded.
* Added new name suffix 'the Cretin' (-3 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Dumb-Dumb' (-8 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Deranged' (+10 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Irrational' (-2 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Unreasonable' (+1 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Crooked' (+4 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Harebrained' (-3 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Inane' (-7 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Fractured' (-8 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Inebriated' (-6 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Balding' (-2 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Sulky' (-6 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Overconfident' (-5 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Pink Eyed' (-8 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Eunuch' (-3 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Dove' (+5 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Submissive' (-15 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Laughable' (-10 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Amnesiac' (-4 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Demented' (+6 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Ridiculous' (-8 battlescore) (Credit LeMachinga)
* Added new name suffix 'the Ruffian' (+5 battlescore) (Credit LeMachinga)
* Added new name suffix 'the Skilled' (+27 battlescore) (Credit LeMachinga)
* Added new name suffix 'the Renegade' (+14 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Starved' (-16 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Bygone' (-5 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Bleedheart' (-1 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Forsworn' (+19 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Trifling' (-3 battlescore) (Credit TJ)
* Added new name suffix 'the Fetid' (-5 battlescore) (Credit TJ)
* Added new name suffix 'the Decaying' (-9 battlescore) (Credit TJ)
* Added new name suffix 'the Decayed' (-11 battlescore) (Credit TJ)
* Added new name suffix 'the Tainted' (-2 battlescore) (Credit TJ)
* Added new name suffix 'the Impure' (-1 battlescore) (Credit TJ)
* Added new name suffix 'the Tarnished' (-6 battlescore) (Credit TJ)
* Added new name suffix 'the Injured' (-7 battlescore) (Credit TJ)
* Added new name suffix 'the Invalid' (-9 battlescore) (Credit TJ)
* Added new name suffix 'the Coddled' (-8 battlescore) (Credit TJ)
* Added new name suffix 'the Sheltered' (-7 battlescore) (Credit TJ)
* Added new name suffix 'the Irredeemable' (-3 battlescore) (Credit TJ)
* Added new name suffix 'the Narrow-Minded' (-2 battlescore) (Credit TJ)
* Added new name suffix 'the Decadent' (-4 battlescore) (Credit TJ)
* Added new name suffix 'the Lazy' (-2 battlescore) (Credit TJ)
* Added new name suffix 'the Truent' (+1 battlescore) (Credit TJ)
* Added new name suffix 'the Late' (-1 battlescore) (Credit TJ)
* Added new name suffix 'the Indolent' (-2 battlescore) (Credit TJ)
* Added new name suffix 'the Slothful' (-3 battlescore) (Credit TJ)
* Added new name suffix 'the Inactive' (-1 battlescore) (Credit TJ)
* Added new name suffix 'the Apathetic' (-1 battlescore) (Credit TJ)
* Added new name suffix 'the Small Boned' (-2 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Smooth Brained' (-9 battlescore) (Credit FatalWeirdo)
* Added new name suffix 'the Arseface' (+1 battlescore) (Credit Pathfinder)
* Added new name suffix 'the Careless' (-3 battlescore) (Credit Pathfinder)
NEW KINGDOM TYPE (2 features)
I came across another lordly title 'Herzog' that I hadn't used, which makes this Warsim's 146th Lord/King title set up that kingdoms can get. After that Pathfinder had a cool new suggestion so we've now got 147 kingdom types!
* Added new kingdom type 'Territory' with ruler 'Overlord' and lord 'Herzog' available for civ level 4 and above
* Added new kingdom type 'Council' with ruler 'Archmage' and lord 'High Mage' avaialble for civ level 6 and above (credit Pathfinder)
NEW GOLD INDICATORS (20 features)
More reports of places that should have shown how much gold you have and haven't been, sorted! Cheers again TJ.
* Added current gold indicator to Helmsmith (credit TJ)
* Added current gold indicator to Rat Racing (credit TJ)
* Added current gold indicator to Unowned shallowrock mine (credit TJ)
* Added current gold indicator to Owned shallowrock mine if prospecting available (credit TJ)
* Added current gold indicator to Training Ground (credit TJ)
* Added current gold indicator to Barracks (credit TJ)
* Added current gold indicator to Grand Barracks (credit TJ)
* Added current gold indicator to Owned Hlok mine if prospecting available (credit TJ)
* Added current gold indicator to Unowned Monfort Mine (credit TJ)
* Added current gold indicator to Owned Monfort Mine if prospecting available (credit TJ)
* Added current gold indicator to Blackmarket Pickpocket Den (credit TJ)
* Added current gold indicator to Garralds City Tours (credit TJ)
* Added current gold indicator to Rihhm Terraforming screen (credit TJ)
* Added current gold indicator to Snail Racing Circuit (credit TJ)
* Added current gold indicator to Snail Racing Normal (credit TJ)
* Added current gold indicator to Nomad Camp if mercs available for hire (credit TJ)
* Added current gold indicator to Artifact Market Champion (credit TJ)
* Added current gold indicator to Goblinwood Warrior's District if goblin berserk mercs available (credit TJ)
* Added current gold indicator to Vampire Bat Racing (credit TJ)
* Added current gold indicator when hiring champions from brawl fights (credit TJ)
BUGFIXES (143 features)
A mountain of bugfixes that could be an update in it's own right, bit by bit they're all getting dealt with.
* Fixed 4 text bugs in Monfort Mine tribute screen (credit TJ)
* Fixed 4 text bugs in Monfort mine tribute cancel screen (credit TJ)
* Fixed text bug in Monfort Mine main description (credit TJ)
* Fixed 2 text bugs in monfort mine speak to master of mine menu option (credit TJ)
* Fixed 3 text bugs in Monfort mine leader main dialogue screen (credit TJ)
* Fixed 18 text bugs in Monfort mine dialogues (credit TJ)
* Fixed 4 text bugs in buying Monfort mine screen (credit TJ)
* Fixed 2 text bugs in unable to afford monfort mine buy attempt screen (credit TJ)
* Fixed text bug in ex-miners join smallhaven screen (credit TJ)
* Fixed 2 text bugs on smallhaven attack screen (credit TJ)
* Fixed 6 text bugs in troop send screen options (credit TJ)
* Fixed 2 text bugs in Rihhm post raid (credit TJ)
* Fixed 3 text bugs in Rihhm post enaslavement (credit TJ)
* Fixed 2 text bugs in Rihhm post burned down (credit TJ)
* Fixed 6 text bugs in Ruined Watchtower main screen (credit TJ)
* Fixed 2 text bugs in militia troop hire screen (credit TJ)
* Fixed text bug for hiring troops from militia when the hire fee is free (credit TJ)
* Fixed 8 text bugs in Drylands nomads camp screen (credit TJ)
* Fixed text bug in knight hire screen (credit TJ)
* Fixed 4 text bugs in holy order of the roses description (credit TJ)
* Fixed hidden vampire maze library room incorrect door label (credit TheBlindSaiyan)
* Fixed 15 text bugs in the dice game '12'
* Fixed 6 text bugs in eastern trade post main screen (credit TJ)
* Fixed 12 text bugs Darkdale Noble district gate entrance event (credit TJ)
* Fixed 15 text bugs in arena owner main dialogue screen (credit TJ)
* Fixed text bug in Arena is yours screen (credit TJ)
* Fixed 2 text bugs in pit to little arena upgrade option screen (credit TJ)
* Fixed 2 text bugs in little arena to arena upgrade option screen (credit TJ)
* Fixed 2 text bugs in arena to grand arena upgrade option screen (credit TJ)
* Fixed 2 text bugs in grand arena to colossal arena upgrade option screen (credit TJ)
* Fixed 3 text bugs in 2nd arena upgrade paid for screen (credit TJ)
* Fixed 4 text bugs in 3rd arena upgrade paid for screen (credit TJ)
* Fixed 4 text bugs in final arena upgrade paid for screen (credit TJ)
* Fixed broken symbol in foreign kingdom signs in throne room (credit TJ)
* Fixed 3 text bugs in Central District sudden death event (credit TJ)
* Fixed 3 text bugs in scorpion fighting pit entry paid intro (credit TJ)
* Fixed text bug in scorpion pit betting choice screen (credit TJ)
* Fixed text bug in scorpion pit bet amount screen (credit TJ)
* Fixed 2 text bugs in scorpion pit post bet screen (credit TJ)
* Added alternate text for intro of owned scorpion pit (credit TJ)
* Fixed text bug in taxes and subsidies main law screen (credit TJ)
* Fixed 5 text bugs in declaring gambling tax screen (credit TJ)
* Fixed 6 text bugs in cancelling gambling tax screen (credit TJ)
* Fixed Text bug in bank tax law screen rejected as you destroyed bank (credit TJ)
* Fixed 6 text bugs in declaring banking tax (credit TJ)
* Fixed 6 text bugs in cancelling banking tax (credit TJ)
* Fixed 6 text bugs in declaring land tax (credit TJ)
* Fixed 6 text bugs in cancelling land tax (credit TJ)
* Fixed 7 text bugs in declaring arena subs (credit TJ)
* Fixed 6 text bugs in cancelling arena subs (credit TJ)
* Fixed 6 text bugs in cancelling militia subs (credit TJ)
* Fixed 7 text bugs in declaring militia subs (credit TJ)
* Fixed 3 text bugs in declaring tax tax (credit TJ)
* Fixed 5 text bugs in cancelling tax tax (credit TJ)
* Fixed 2 text bugs in recruitment and training laws main screen (credit TJ)
* Fixed 4 text bugs in declaring free enlistment (credit TJ)
* Fixed 4 text bugs in declaring forceful enlistment (credit TJ)
* Fixed 3 text bugs in declaring no enlistment (credit TJ)
* Fixed 2 text bugs on militia ban (credit TJ)
* Fixed 2 text bugs on revoking militia ban (credit TJ)
* Fixed 2 text bugs in cancelling peasant training (credit TJ)
* Fixed 2 text bugs in allowing peasant training (credit TJ)
* Fixed 5 text bugs if allowing peasant training but no knights (credit TJ)
* Fixed 4 text bugs in cancelling goblin scourge (credit TJ)
* Fixed 4 text bugs in allowing goblin scourge (credit TJ)
* Fixed 5 text bugs in ending goblin slavery law screen (credit TJ)
* Fixed 4 text bugs in allowing goblin slavery law screen (credit TJ)
* Fixed 5 text bugs in goblin celebration ended (credit TJ)
* Fixed 5 text bugs in goblin celebration declared (credit TJ)
* Fixed 3 text bugs in outlawing mercs screen (credit TJ)
* Fixed 2 text bugs in cancelling merc ban screen (credit TJ)
* Fixed 3 text bugs in outlawed mercs main merc screen (credit TJ)
* Fixed broken graphic colour in outlawed mercs main merc screen (credit TJ)
* Fixed 2 text bugs on merc company outlaw attack victory screen (credit TJ)
* Fixed missing land gain indicator when invading merc companies (credit TJ)
* Fixed 2 text bugs with large merc group law (credit TJ)
* Fixed 2 text bugs with regular merc group law (credit TJ)
* Fixed 2 text bugs with small merc group law (credit TJ)
* Fixed 2 text bugs in alms for the poor declaration (credit TJ)
* Fixed 2 text bugs in cancelling alms for the poor (credit TJ)
* Fixed 3 text bugs in love cult hire law screen (credit TJ)
* Fixed 2 text bugs in firing the love cult in law screen (credit TJ)
* Fixed 2 text bugs with current slave count display in laws screen (credit TJ)
* Fixed text bug in freeing slaves screen (credit TJ)
* Fixed text bug in freeing slave soldiers screen (credit TJ)
* Fixed 3 text bugs in reopening prison law (credit TJ)
* Fixed 3 text bugs in closing prison law (credit TJ)
* Fixed 5 text bugs in mass execution law screen (credit TJ)
* Fixed 4 text bugs in mass execution cancellation law screen (credit TJ)
* Fixed 3 text bugs in rehab law screen (credit TJ)
* Fixed 4 text bugs in cancelling rehab law screen (credit TJ)
* Fixed 3 text bugs in overzealous arrests screen (credit TJ)
* Fixed 4 text bug in cancelling overzealous arrests (credit TJ)
* Fixed unable to fire gold road guardians (credit TJ)
* Fixed 4 text bugs in bandit scourge screen (credit TJ)
* Fixed 4 text bugs in cancelling bandit scourge screen (credit TJ)
* Fixed 5 text bugs in longer harvests (credit TJ)
* Fixed 4 text bugs in cancelling longer harvests (credit TJ)
* Fixed 2 text bugs in forgive outlaws (credit TJ)
* Fixed 2 text bugs in ban outlaws (credit TJ)
* Fixed text bug in hats manitory law blocked (credit TJ)
* Fixed 2 text bugs in hats manditory law (credit TJ)
* Fixed 2 text bugs on changing current year law (credit TJ)
* Fixed text bug with year change reaction screen (credit TJ)
* Fixed 5 text bugs in pillage law declaration screen (credit TJ)
* Fixed 3 text bugs in pillage law cancellation screen (credit TJ)
* Fixed 2 text bugs in curfew declaration screen (credit TJ)
* Fixed 2 text bugs in curfew cancellation screen (credit TJ)
* Fixed 4 text bugs in breathing tax declaration screen (credit TJ)
* Fixed 4 text bugs in breathing tax cancellation screen (credit TJ)
* Fixed 4 text bugs in walking tax declaration screen (credit TJ)
* Fixed 4 text bugs in walking tax cancellation screen (credit TJ)
* Fixed mushroom trip events being skipped (credit Sigvuld)
* Fixed 6 text bugs in slave kingdom law (credit TJ)
* Fixed 4 text bugs in slaver kingdom law cancelled (credit TJ)
* Fixed colour issues with text of name unity law (credit TJ)
* Fixed 3 text bugs with name unity declaration (credit TJ)
* Fixed 6 text bugs in Blackrow drunk man encounter (credit TJ)
* Fixed colour issues with text of Blackrow drunk man encounter (credit TJ)
* Fixed 4 text bugs with Darkdale Tavernside Houses main screen (credit TJ)
* Fixed 3 text bugs when buying Darkdale Tavernside Houses (credit TJ)
* Fixed 2 text bugs with extravagant Darkdale Houses (credit TJ)
* Fixed 2 text bugs when buying extravagant Darkdale Houses (credit TJ)
* Fixed 4 text bugs with Motley fancy Darkdale houses screen (credit TJ)
* Fixed 2 text bugs when buying Motley fancy Darkdale houses (credit TJ)
* Fixed text bug with Unowned Darkdale treasury (credit TJ)
* Fixed text bug with Owned Darkdale treasury (credit TJ)
* Fixed text bug with Looted Darkdale treasury (credit TJ)
* Fixed 6 text bugs in Darkdale Marble Houses screens (credit TJ)
* Fixed 3 text bugs in Buying Darkdale Marble Houses (credit TJ)
* Fixed Text bug in Darkdale Noble District main text (credit TJ)
* Fixed Text bug in Darkdale Market District main text (credit TJ)
* Fixed Text bug in Darkdale Folk District main text (credit TJ)
* Fixed 3 text bugs in Negon's Hovels (credit TJ)
* Fixed 2 text bugs when buying Negon's Hovels (credit TJ)
* Fixed 3 text bugs in Marketview estates (credit TJ)
* Fixed 3 text bugs when buying Marketview estates (credit TJ)
* Fixed 7 text bugs in hiring from Northwatch screen (credit TJ)
* Fixed 4 text bugs in Strange Northern Stone Screen (credit TJ)
* Fixed 2 text bugs in who shall challenge the Grand Champion screen (credit TJ)
* Fixed 9 text bugs in anointment screen (credit TJ)
* Fixed 3 text bugs in post anoint screen (credit TJ)
* Fixed anoint option not x'd out if player can't afford it (credit TJ)
EVERYTHING ELSE (1 feature)
Little extra that didn't fit anywhere, TJ pointed out that destroying the Love Cult camp didn't get any loot, well now it does, and there's even a love heart on the box.
* Added new special loot chest to love cult camp if destroyed (credit TJ)
WHAT'S NEXT
Now that this is out of the way I'm continuing on with the Combat update stuff. I will also be keeping on top of bug reports and best I can.
Cheers
Huw
Files
Get Warsim: The Realm of Aslona
Warsim: The Realm of Aslona
Status | In development |
Author | Huw2k8 |
Genre | Simulation, Adventure |
Tags | ascii, Fantasy, Generator, Moddable, Procedural Generation, Roguelike, Sandbox, Strategy RPG, Text based |
Languages | English |
Accessibility | Blind friendly |
More posts
- Where to find Warsim Devlogs!16 days ago
- Warsim 9th Anniversary!Mar 22, 2024
- New update live 1.1.3Feb 08, 2024
- Warsim 1.0.8 (THE LANDS BEYOND EXPANDED - Moar to explore)Oct 16, 2023
- Delving the Lands Beyond - Exploring Warsim's new random exploration systemSep 06, 2023
- Warsim 1.0.7 (THE LANDS BEYOND - Infinite Exploration Update)Sep 03, 2023
- 'The Lands Beyond' Update - Progress Update #2Aug 11, 2023
- 'The Lands Beyond' - Random Exploration Update Coming Soon!Aug 01, 2023
- Warsim 1.0.5 (Necromancy, Year Change events, Seshgoblinz and more)May 27, 2023
- Been working on some Necromancy features recently, here's a sneak peak at resurr...May 16, 2023
Leave a comment
Log in with itch.io to leave a comment.