Warsim 0.8.4.3 (Little bundle of features and bugfixes, 44 features)
I've been working on some background stuff for Warsim and also went on a roadtrip so I've not spent much time working on stuff I can release, but I have accumulated this little bundle of new features and fixes so I figured I'd release them now before I start working on another chunk of combat update stuff! I hope you enjoy :)
**WHAT IS THAT NOISE IN BLACKROW PRISON (4 features)**
Once an old ruin with little worth doing, now the source of strange screeches and cries! What's going on?
* Added new location within old prison ruins in Blackrow
* Added new character Sirc to the game with 7 dialogues
* Added ability to watch monster fights in the old prison ruins
* Added 5 reactions to the monster fights from Sirc
**LEAVE THE LEAGUE (3 features)**
I once had a game where a league formed, and my vassal joined. Now whenever I fought an enemy who was in the league my vassal hated me for it. I had no recourse... Well now you can request your vassal quit a league.
* Added ability to force your vassal to quit league of evil/good
* Added ability to force your vassal to shut down league of evil/good if they lead it
* Added -45 relation drop between vassal and league members if they leave/shut it down
**TROVE OF BAIAA (2 features)**
The ancient vampire city holds a lot of interesting stuff, but when destroyed it doesn't reward you even a single gold coin. Good point Felcaster, now it does!
* Added new screen and loot gained when destroying Baiaa (15000-50000 gold) (credit Felcaster)
* Added sfx for Baiaa slave freeing event
**ARENA HOUSING FIXED (2 features)**
This one slipped under my radar but I've finally got it fixed and got them working!
* Changed text for champion housing to show the exact strength bonus that will be added (credit u/theGamingDictator)
* Fixed housing champions in palace/big house/small house not giving strength bonuses (credit u/theGamingDictator)
**BUGFIXES (20 features)**
A handful of fixes thanks mostly to player reports so thanks guys!
* Fixed infinitely destroyable Goblinwood (credit AnAustralianGamer and u/thebestroll)
* Fixed refugee camps not collapsing when you discover new kingdoms
* Fixed scorpion max bet screen kick bug (Credit Tingcat)
* Fixed bug with slumfolk battle joiners being misreported (Credit Danwar)
* Fixed text bug in woman brings sword battle event (Credit Danwar)
* Fixed issue with incorrect reign time shown in game over screen (Credit Danwar)
* Fixed prison misreporting total number of prisoners (Credit AEGIS)
* Fixed arena showing number of fights remaining when arena is destroyed (credit Average Gnome Whistler Enjoyer)
* Fixed text bug with boy turns into mage (credit JimmyL)
* Fixed infinite digging terraforming sound (Credit Barack Obama)
* Fixed text bug in champion trap door replacement champion
* Fixed throwing grand champion in dungeon doesn't remove him from his position (Credit Doctor Pulsar)
* Fixed two dialogues referencing guildmaster in musicians guild that has no guildmaster (credit TheGamingDictator)
* Fixed merc leader jailed throne room reaction text bug
* Fixed peasants flee to join bandit horde when bandit horde doesn't exist (credit VineFynn)
* Fixed grand champion vs monster showing dead grand champion as a monster (credit Steve Killbane)
* Fixed incorrect sound effects for grand champion killed by monster (credit Steve Killbane)
* Fixed arena fan death reaction happening even if you decide not to execute arena champion (credit Doctor Pulsar)
* Fixed arena champion execution screen killing arena champion even if you decide not to execute (credit Doctor Pulsar)
* Fixed dropping rebel nervous man through trap door doesn't show -1 rebel (Credit TJ)
**EVERYTHING ELSE (13 feature)**
A bunch of loose things that couldn't fit anywhere else.
* Added new special event and system if both arena fighters are pacifists to prevent eternal battle of nothingness (credit Babipoki)
* Added the option to have a celebration that is just a one off this year (credit Davadin)
* Added the ability to auto-train in the unowned combat academy (credit Ranger)
* Reworked krut dead diplomacy screen layout
* Reworked Erak dead diplomacy screen layout
* Reworked Rebels dead diplomacy screen layout
* Made bet option blocked if you have no gold in scorp pit betting
* Added screen for betting higher than the max in scorp pit
* Added screen for betting more than you have in scorp pit
* Added alt text for asking how many prisoners there are when it's empty
* Added new screen for sending foreign emissary through a trap door (credit TJ)
* Made arresting or trap dooring a vampire hunter who brings the head of a gnome instead of a vampire, no public op loss (credit Doctor Pulsar)
* Added ability to view milita in diplomacy screen even if all units are bought (credit Helloo)
**WHAT'S NEXT**
I've reviewing my combat update plans going forward and making some expansions on it, then planning to get stuck in and start working on a new combat update.
Cheers
Huw
Files
Get Warsim: The Realm of Aslona
Warsim: The Realm of Aslona
Status | In development |
Author | Huw2k8 |
Genre | Simulation, Adventure |
Tags | ascii, Fantasy, Generator, Moddable, Procedural Generation, Roguelike, Sandbox, Strategy RPG, Text based |
Languages | English |
Accessibility | Blind friendly |
More posts
- Where to find Warsim Devlogs!1 day ago
- Warsim 9th Anniversary!Mar 22, 2024
- New update live 1.1.3Feb 08, 2024
- Warsim 1.0.8 (THE LANDS BEYOND EXPANDED - Moar to explore)Oct 16, 2023
- Delving the Lands Beyond - Exploring Warsim's new random exploration systemSep 06, 2023
- Warsim 1.0.7 (THE LANDS BEYOND - Infinite Exploration Update)Sep 03, 2023
- 'The Lands Beyond' Update - Progress Update #2Aug 11, 2023
- 'The Lands Beyond' - Random Exploration Update Coming Soon!Aug 01, 2023
- Warsim 1.0.5 (Necromancy, Year Change events, Seshgoblinz and more)May 27, 2023
- Been working on some Necromancy features recently, here's a sneak peak at resurr...May 16, 2023
Leave a comment
Log in with itch.io to leave a comment.