Warsim 0.7.0.6


Hi guys, sorry for this one taking so long again, had some job issues at the moment so the last few weeks and the coming few months are going to be hectic for me, still this update isn't a small one, it includes a massive overhaul of the brawl pit and many issues fixed such as one you may not have noticed effecting Arena grand champions (instead of lasting 1-2 fights, strong grand champions can build up impressive streaks and the hall of fame will be stacked with interesting characters)

**BRAWL PIT EXPANDED**

The meat of the update, the brawl pit has been expanded, who cares you might
ask, well I like there to be heaps of depth and replayability in every little area in the
game, so now the insignificant little brawl pit in the Near North, one of the earliest
locations you discover in the north, has been vastly improved. There are patrons you
can speak to, an owner you can speak to, new fighter types, a whole new system
of champions in the pit that can win 5 different trophies, a new system of luck
and critical hits making the system more dynamic, reworked system for fighters with
spiked knuckles, named fighters and a few other things. With these changes the
brawl pit is now a much bigger place with more to do in it! Hopefully more developments
like this will happen to other insignificant locations!

* Added new brawl pit patron dialogue system (21 in total)
* Added ability to speak to the owner of the brawl pit
* Added missing dialogue for not having enough gold to buy the pit
* Added 7 new brawler unit types
* Added 2 new brawler prefixes (infamous and famous)
* Fixed brawl pit bug that has been rigging fights in the favour of the 1st fighter
* Made spike knuckle brawlers do far more damage in the pit
* Added special graphic for spike knuckled brawlers
* Added new move set descriptions for spike knuckle fighters
* Fixed ability to update brawl pit without owning it
* Added colour to brawl pit
* Updated brawl pit fight layout and lines
* Added new factor of luck to the brawl pit
* Added all pit fighters get names
* Added champions of the brawl pit
* Added champion challenge fights to decide new champions
* Added ability to speak to champion of the brawl pit
* Added ability to fire champion of the brawl pit if you own the pit
* Added 5 different winnable trophies to the brawl pit (the iron bowl, the silver cup, the gold cup, the golden fist,the crown of the pit)
* Added ability to view pit champions trophies
* Added special champion fight victory screen
* Added trophy award screen for trophy earned fights
* Added debug mode option to allow 100 extra brawl pit champion fights

**BIG STUFF**

Some decent changes and features here, a new and much more dynamic bard
origin story system as requested by Defender, 3 chances to explore instead of 2
as well as the massive grand champion bug I mentioned earlier being fixed and
a new option to watch fights play by play to make them more interesting, give it a try!

* Added New Bard Origin story system (credit Defender@audiogames.net)
* Now 3 default explore chances per turn instead of 2
* Fixed the age old grand champion bug (you guys probably didn't know about, that made grand champions crappy and changed their battlescore, now you should
find grand champions lasting more than 1-3 turns, you will notice the hall of fame fill with amazing warriors!
* Added ability to watch fights play by play in the arena instead of all at one go (select the option in the main arena menu)

**ARENA**

The arena has had some much needed improvement, there's still much to
improve but now grand champions have a chance and there are a few more
moves and events as well as some tweaks and a new rare unit (Drylands Nomad)
that will only appear if there are enough nomad mercenaries around, if you
kill off the nomads or the demons get them first, you won't see any Nomads
in the arena.

* Added new arrow interfearance event to the arena
* Added new fireball interferance event to the arena
* Added new elite warrior arena fighting arrow snap move
* Added new dynamic fall move for weak warriors in the arena
* Added new rare arena unit (drylands nomad) (default 110 battlescore)
* Reduced grand champion housing bonus
* Fixed broken fight move in arena displaying fighters name twice

**BLACKMARKET**

The blackmarket has been given some extra features thanks mostly to defender from audiogames
now you can outlaw slavery in the slums, to counter this I've added a tribute income gained from
slavery, also new abilities for other blackmarket leaders to act on as well as a fix for the completely
broken blackmarket gang hideouts, now they are destroyable!

* Added ability to outlaw slavery in the blackmarket slums if you rule the blackmarket (credit Defender@audiogames.net)
* Added income from blackmarket slavery (up to 400 gold per season) (you lose this if you outlaw it)
* Added ability for good natured blackmarket leaders to outlaw slavery
* Added ability for bad natured blackmarket leaders to legalise slavery if it is banned
* Fixed debug mode blackmarket gangs menu not displaying information when selected
* Fixed debug mode blackmarket gangs menu not having any dialogue when already done
* Fixed bandit gang hideouts in blackmarket not being destroyable (credit Defender@audiogames.net)

**OTHER**

A few little things, including some extra monster parts, flag parts, new dialogues
some roof parts and a couple of bug fixes.

* Added two new monster parts (1000s more monsters)
* Fixed inability to turn of evil laws if you gained enough public option (Credit Defender@audiogames.net)
* Added 2 new flag parts
* Added 5 new nomad dialogues
* Added 4 new roof parts
* Fixed debug menu skip bug

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