Warsim 0.7.1.2


**MAIN STUFF**

This update has been rushed out due to the crazy crash bug with throne room
stewards but there shouldn't in theory be any more crash bugs, appologies to
anyone who had issue

The main part of this update is the addition of the slavers guild
upgrade and the new throne room entertainment system where you can hire
entertainers to come to your court

* Updated 111 cheat list (credit Defender)
* Added '211' debug codes list on the cheat menu
* Added slaver's guild and grand slaver's guild to upgrades screen
* Added Grand Trade Post upgrade (even more income from trade)
* Added new throne room entertainment system (when upgraded to large throne room) that allows you to summon various acts from 5 categories at any time for your personal entertainment

**NAME SUFFIXES**

Continuing on from before, beefing up the negative name suffixes a lot
so that things are more balanced and interesting

* Altered 6 name suffixes to have negative values instead of positive ones
* Added new name suffix 'the Weak-Hand' (-5 battlescore)
* Added new name suffix 'the Brain-Damaged' (-39 battlescore)
* Added new name suffix 'the Weak-Minded' (-10 battlescore)
* Added new name suffix 'the Sickly' (-9 battlescore)
* Added new name suffix 'the Unhealthy' (-11 battlescore)
* Added new name suffix 'the Feeble' (-19 battlescore)
* Added new name suffix 'the Puny' (-3 battlescore)
* Added new name suffix 'the Puny-Hands' (-4 battlescore)
* Added new name suffix 'the Infirm' (-23 battlescore)
* Added new name suffix 'the Shaky' (-6 battlescore)
* Added new name suffix 'the Ailing' (-17 battlescore)
* Added new name suffix 'the Incapacitated' (-45 battlescore)
* Added new name suffix 'the inadequate' (-2 battlescore)
* Added new name suffix 'the Whisper' (+26 battlescore)
* Added new name suffix 'the Swindler' (+5 battlescore)
* Added new name suffix 'the Agoniser' (+44 battlescore)

**NEW WARRIOR TYPES**

A few new warrior types to fill your worlds a little more

* Added new warrior type 'Savage'
* Added new warrior type 'Mountaineer'
* Added new warrior type 'Hillsman'
* Added new warrior type 'Blade-Slinger'
* Added new warrior type 'Axe-Slinger'
* Added new warrior type 'Spear-Slinger'

**BUGFIXES**

I've fixed a crash bug that has been plaguing the game for the last two updates
sorry it wasn't removed sooner but now everything should be fine.

* Fixed Steward steward steward steward bug (Credit Ham Man)
* Fixed upgraded throne room graphic not used during celebration event
* Fixed gnome family options all set as 1) (credit u/Vylcount)
* Fixed Rihmm trade when destroyed (credit u/Vylcount)
* Fixed warsim steward crash bug
* Fixed throne room intro text error

**EVERYTHING ELSE**

Some inconsequential stuff here but also some pretty big stuff such as
turning knights to recruiters now happens on the recruitment screen, trade
posts are cheaper, trade caravans now generally make more money and
soldiers and knights joining you due to wage boosts are much much lower

* Added 5 new roof parts to the building generator
* Added 5 new brawl pit dialogues
* Moved turning knights to recruiters to the recruit screen
* Reworked recruitscreen a little bit
* Reduced cost of trade post to 5k
* Renamed 'Godly' throne room upgrade to 'Royal' (credit u/Vylcount)
* Added two new monster body parts (100s of new monster possibilities)
* Reworked all trade caravan values (villages earn less, independents earn more)
* Significantly Nerfed soldiers and knights joining you due to wage increases (credit u/Vylcount)

**MONSTER COMPETITION**

Ok so for those who missed it, in the last update a new item was added to the
extras menu, inside a new tab called Modders Toolbox there is a monster part
generator, monsters can be found in the subterranian city of baiaa's fight pits
in the extras menu's generators and now through the new throne room entertainment
system if you have an upgraded Grand Throne Room. There are at present around
6000 different monsters that can be made between around 40 different parts

I've never had a problem with finding creative ideas from you guys so now with this new
tool I would love to see what you guys can make, there will be a prize, and I will look to
use as many of the submitted new parts as possible.

To share them show us a screenshot of the part in action and send the last line in the file monsters.txt in your warsim data folder (the bottom line will be the latest part you've made)

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