Warsim 0.7.2.3


This update has got a fair few things in it, but I've had to push it out early because a feature from my last update introduced a nasty crash bug that occurred at the end of turns, this new update adds a bit more meat to celebrations, including a new Axe throwing event as well as COST! that's right those extravagant events with tons of guests and lots of famous acts are no longer free, they will have to be paid for first!

* Added Celebration events now cost money and have to be paid before they start (usually around 3-6k)
* Added Axe Throwing event to the throne room celebrations (credit Defender)
* Added slimy legfilled body part to monster generator
* Added lingering doom throne room encounter
* Added impending doom throne room encounter

**NEW KINGDOM TYPES**

* Added New Kingdom type 'Turkeydom'
* Added New Kingdom type 'Haredom'
* Added New Kingdom type 'Armadillodom'
* Added New Kingdom type 'Bisondom'
* Added New Kingdom type 'Beaverdom'
* Added New Kingdom type 'Squirreldom'

**NEW ANIMALS**

* Added New Animal 'Turkey'
* Added New Animal 'Hare'
* Added New Animal 'Armadillo'
* Added New Animal 'Bison'
* Added New Animal 'Beaver'
* Added New Animal 'Squirrel'

**NEW NAME SUFFIXES**

* Added new name suffix 'the Faraway Lord' (+40 battlescore)
* Added new name suffix 'the Faraway King' (+55 battlescore)
* Added new name suffix 'the Faraway Hero' (+46 battlescore)
* Added new name suffix 'the Faraway Prince' (+50 battlescore)
* Added new name suffix 'the Faraway Champion' (+45 battlescore)

**MERC ORIGIN STORIES**

* Added 'Morally flexible' merc origin story
* Added 'Bandit helper' merc origin story
* Added 'eastern lands' merc origin story
* Added 'northern lands' merc origin story
* Added 'southern lands' merc origin story

**NEW UNIT TYPES**

* Added new unit type 'Swordbearer'
* Added new unit type 'Shieldbearer'
* Added new unit type 'Stonebearer'
* Added new unit type 'Axebearer'
* Added new unit type 'Macebearer'
* Added new unit type 'Bowbearer'
* Added new unit type 'Crossbowbearer'
* Added new unit type 'Pikebearer'
* Added new unit type 'Corpsebearer'
* Added new unit type 'Deathbearer'
* Added new unit type 'Daggerbearer'
* Added new unit type 'Oathbearer
* Added new unit type 'Billbearer
* Added new unit type 'Lawbearer
* Added new unit type 'Orderbearer
* Added new unit type 'Warbearer
* Added new unit type 'Battlebearer
* Added new unit type 'Arrowbearer
* Added new unit type 'Bodybearer
* Added new unit type 'Painbearer

**NEW RACES**

* Added new race 'Shades' (credit Burning One)
* Added New Race 'Bison Folk'
* Added New Race 'Bisonmen'
* Added New Race 'Were-Bisons'
* Added New Race 'Evolved Bisons'
* Added New Race 'Half-Bisons'
* Added New Race 'Shapeshifting Bisons'
* Added New Race 'Beaver Folk'
* Added New Race 'Beavermen'
* Added New Race 'Were-Beavers'
* Added New Race 'Evolved Beavers'
* Added New Race 'Half-Beavers'
* Added New Race 'Shapeshifting Beavers'
* Added New Race 'Armadillo Folk'
* Added New Race 'Armadillomen'
* Added New Race 'Were-Armadillos'
* Added New Race 'Evolved Armadillos'
* Added New Race 'Half-Armadillos'
* Added New Race 'Shapeshifting Armadillos'
* Added New Race 'Hare Folk'
* Added New Race 'Haremen'
* Added New Race 'Were-Hares'
* Added New Race 'Evolved Hares'
* Added New Race 'Half-Hares'
* Added New Race 'Shapeshifting Hares'
* Added New Race 'Turkey Folk'
* Added New Race 'Turkeymen'
* Added New Race 'Were-Turkeys'
* Added New Race 'Evolved Turkeys'
* Added New Race 'Half-Turkeys'
* Added New Race 'Shapeshifting Turkeys'

**BUGFIXES**

* Fixed 'the the' text bug in celebration events
* Fixed 2 broken building tilesets
* Fixed game crashing bug at end of turn reports due to new bandit raid system!
* Fixed duplicate unit type

**EVERYTHING ELSE**

* Added 2 new building tilesets
* Added 5 new orc dialogues
* Added 5 new mage dialogues
* Made demon curse throne room encounter rarer

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