Warsim 0.7.4 (Over 300'000 Races!)
This update took a little longer than I wanted it to, but here it is! This update boasts finally pushing the race generator to well beyond 300k random races that are possible to be spawned in Warsim! 325'142 total. This update also contains lots of changes to the sounds systems within the game.
CREATURE-LINGS
This is what pushed the races over the edge, now every single animal type can also be a custom race, itself with 'lings' at the end, you can find Doglings and Catlings, Beetlelings and Giraffelings.
* Added 192 new animal race types (Doglings, Piglings, Maggotlings, Crowlings... etc)
RACE SKIN COLOUR UPDATE
This update sees race skin colour more affected by certain race suffixes, so Bone Orcs will now have white skin instead of green, Arctic Gnomes will be blue, Magma Goblins red and so on, this adds a bit more of a difference between races giving more of a change of an immersive world with strange creatures who occupy it.
* Added Bone races now have white skin
* Added Pale races now have white skin
* Added Skeleton races now have white skin
* Added Infernal races now have red skin
* Added Magma races now have red skin
* Added Aquatic races now have blue skin
* Added Arctic races now have blue skin
* Added Stone races now have dark grey skin
* Added Rock races now have dark grey skin
* Added Iron races now have light grey skin
* Added Steel races now have light grey skin
* Added Silver races now have light grey skin
SOUND EFFECTS AND MUSICAL CHANGES
New system for setting music at the start of a game, no more loud theme music if you don't want it, choose between 4 soundtracks, also tons of new sound effects added to the game, these last few updates have seen warsim go from being basically silent with a soundtrack to being far more sound based! hopefully this continues, suggestions for more are welcome.
* Added new music selection screen to warsim
* Added music settings memory
* Added court fanfare sound effect when starting a new game and being crowned
* Added gnome kingdoms have special diplomacy option to listen to native gnome whistler
* Added abomination kingdoms have special diplomacy option to listen to native abomination belly-singer
* Added goblin kingdoms have special diplomacy option to listen to native goblin drummer
* Added vampyric kingdoms have special diplomacy option to listen to native vampire bard
* Added new sound effect to scorpion pit hits (credit u/Dtyn8)
* Added new sound effect to demon horde rising event (credit u/Dtyn8)
* Added new sound effect to Void Army rising event (credit u/Dtyn8)
* Added new sound effect to undead army rising event (credit u/Dtyn8)
* Added new sound effect to slave revolt event (credit u/Dtyn8)
* Added new sound effect to outlaw group rising event (credit u/Dtyn8)
* Added new graphic for wild skalds band
* Added coinflip sound effect in sudden death
* Added dice roll sound effect in sudden death (credit KenshiraTheTrinity)
* Added coinflip sound effect to game master coin flip game
* Added coin sound effect to bank exchanges
WEIRD STUFF
I thought it would be hilarious if there were abominations that made fart sounds instead, so now that's a thing, you can find them in ceremonies as entertainment or in the comedic section of your upgraded throne rooms entertainment system, the second weird addition is probably one of my favourite things ever so far, A battle of two gnomes... I'll just leave it at that.
* Added farting abomination to throne room ceremony
* Added farting abomination to throne room summoned entertainment
* Added new gnome insult battle to gnome kingdoms diplomacy (credit u/Dtyn8)
* Added gnome insult battle to entertainment in throne room
THRONE ROOM ENCOUNTERS
Added a couple of new encounters for the throne room, including one where a warrior comes to challenge your first champion if you have one, let them fight it out and take the winner on as the first champion of your kingdom.
* Added 'Man spits at your feet' throne room encounter
* Added 'Cough' throne room encounter
* Added 'First champion challenge' throne room encounter
JACKRABBITS AND JAGUARS
Jackrabbits and Jaguars are now in the game!
* Added New Race 'Jackrabbit Folk'
* Added New Race 'Jackrabbitmen'
* Added New Race 'Were-Jackrabbits'
* Added New Race 'Evolved Jackrabbits'
* Added New Race 'Half-Jackrabbits'
* Added New Race 'Shapeshifting Jackrabbits'
* Added New Race 'Jackrabbitlings'
* Added new kingdom type 'Jackrabbitdom'
* Added new creature 'Jackrabbit'
* Added New Race 'Jaguar Folk'
* Added New Race 'Jaguarmen'
* Added New Race 'Were-Jaguars'
* Added New Race 'Evolved Jaguars'
* Added New Race 'Half-Jaguars'
* Added New Race 'Shapeshifting Jaguars'
* Added New Race 'Jaguarlings'
* Added new kingdom type 'Jaguardom'
* Added new creature 'Jaguar'
BUGFIXES
A couple of fixes partly due to the help of u/Harkwit and Vincent!
* Fixed insulting throne room encounters happening regardless of public opinion (now 10 or less)
* Fixed lack of civility diplomacy textwrap bug (credit u/Harkwit)
* Fixed Arena champion intro textwrap bug (credit u/Harkwit)
* Fixed missing word (ironically it's the word 'Missed') in Arena combat (credit u/Harkwit)
* Fixed lack of civility diplomacy textwrap bug
* Fixed ominous music setting not saving with game (credit Vincent)
* Fixed unabled to access secret arena codes in arena
* Fixed textwrap problems with game master court text
* Fixed colour issues with game master court text
* Fixed wild skalds text bug
* Fixed bank loan text bug
* Fixed 'leaps forth with' scorpion pit text bug
* Fixed game master coinflip game randomly kicked from playing bug
EVERYTHING ELSE
Some big stuff here, Rihhm has been upgraded a little, Arena reward is now 1.5x bet instead of 2x and some other features.
* Added new name suffix 'the Infuriated' +50 battlescore (credit u/InfuriatedBrute for the username inspiration)
* Added new arena unit prefix 'Infuriated' +20 battlescore (ie Infuriated goblin) (credit u/InfuriatedBrute for the username inspiration)
* Added code 99 to arena menu to change betting settings cheat
* Added 1 in 6 chance (overridden by business personality) that arena owner will not allow betting (credit u/vylcount)
* Added ability to speak to arena owner about banned betting
* Added Old Bell Tower to Rihhm village
* Added new description of Rihhm village
* Added new background sounds to Rihhm Village
* Added 1.5x gold reward instead of 2x reward in arena (credit u/InfuriatedBrute)
* Coded dynamic sudden death dice game system
* Reworked the sudden death game layout and screens
* Added 10 new gnome names
* Added new messages for loan related interactions in bank
* Added 5 generic advices
* Added 5 advices to gar'gallock of the Blackmarket
* Added 10 advices for court general
Files
Get Warsim: The Realm of Aslona
Warsim: The Realm of Aslona
Status | In development |
Author | Huw2k8 |
Genre | Simulation, Adventure |
Tags | ascii, Fantasy, Generator, Moddable, Procedural Generation, Roguelike, Sandbox, Strategy RPG, Text based |
Languages | English |
Accessibility | Blind friendly |
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