7-Day Develop-A-Thon! - DAY THREE (0.7.5.9)
Day three of the develop-a-thon, today brings a brand new tavern with some interesting stuff inside it, a much more advanced and dynamic pre battle attack screen, and loads more
**THE ICE WATCH TAVERN**
Now the Ice Watch Tower ruins have something you can do in them, a punky little tavern build beside the desolate and ruined northern tower! This tavern includes a recording I made today, a mini punk song writen for warsim, let me know what you think.
* Added Ice Watch tavern to the Ruins of Ice Watch Keep
* Added 10 Ice watch tavern goer dialogues
* Added ability to speak with tavern keep (3 dialogues)
* Added ability to watch local brawl and hire the victor
* Added ability to listen to the Ice Watch song (by me)
**PREBATTLE ATTACK CHOICE SCREEN**
In Warsim the pre-battle screen is seen quite a lot, so I figured why not try to make it far more dynamic, now there are lots of new screens for various different things as well as more dynamic and random text instead of preset lines everytime!
* Added 5 alternate dialogues for general when attacking rebellion
* Added 5 alternate dialogues for general when attacking bandits
* Added 5 alternate dialogues for general when attacking krut & erak
* Added 5 alternate dialogues for general when attacking a minor bandit gang
* Added 5 alternate dialogues for general when attacking independent kingdoms
* Added new screen for having no spymaster or diplomat when asking for information
* Added new screen for pre-battle without a general
* Fixed text colour of all prebattle text
* Fixed missing lines in all of pre-battle screens
* Fixed surrendering independent kingdom screen textwrap, grammar and colour issues
* Fixed burn the house down independent kingdom screen textwrap, grammar and colour issues
* Added special new screen for having no general and getting attacked
**INDEPENDENT REFUGEE EXPANSION**
The independent refugee system is used in the throne room when an independent unit comes from a foreign land, now their responses to why they have come to you are a little more varied!
* Added 'Put in a box' explanation of mistreatment
* Added 'I regret slapping the king' response to death sentence
* Added 'Not that interesting' response to why am I interesting
* Added 'Murdered before but not this one' response to murder accusation
* Fixed independent refugee system grammar issues
**NEW NAME SUFFIXES**
Bardbarians are so cool!
* Added new name suffix 'the Swiper' (+5 battlescore)
* Added new name suffix 'the Goldswiper' (+6 battlescore)
* Added new name suffix 'the Skullswitcher' (+39 battlescore)
* Added new name suffix 'the Switcher' (+3 battlescore)
* Added new name suffix 'the Swooper' (+6 battlescore)
* Added new name suffix 'the Bardbarian' (+35 battlescore)
* Added new name suffix 'the Battlebard' (+16 battlescore)
* Added new name suffix 'the Tourist' (+1 battlescore)
* Added new name suffix 'the False-Promiser' (-15 battlescore)
**BUGFIXES**
Most of these bugfixes are from the diplomacy screen, after having a look through it wasn't up to scratch, now it's been reworked to be a lot more clean!
* Fixed music not being checked for sound block with wild skalds band
* Fixed attack being skipped if you look at extra information on independent kingdoms (credit Cablenexus)
* Fixed witch name file being bugged
* Fixed text colour of adventurers screen
* Fixed slave revolt diplomacy screen text colour and grammar issue
* Fixed deserters diplomacy screen text colour and grammar issue
* Fixed pest group diplomacy screen text colour issue
* Fixed Demon diplomacy screen text colour issue
* Fixed refugee camp diplomacy text colour and grammar issue
* Fixed void army diplomacy text colour issue
* Fixed Baiaa vampire diplomacy text colour issue
* Fixed wild vampire diplomacy text colour issue
**EVERYTHING ELSE**
* Slightly reworked refugee camp diplomacy screen layout
* Slightly reworked pest group diplomacy screen layout
* Slightly reworked deserter diplomacy screen layout
* Added new text to adventurers screen
* Added 6 new minotaur names
* Added 5 new gnoll names
* Added 7 new witch names
Files
Get Warsim: The Realm of Aslona
Warsim: The Realm of Aslona
Status | In development |
Author | Huw2k8 |
Genre | Simulation, Adventure |
Tags | ascii, Fantasy, Generator, Moddable, Procedural Generation, Roguelike, Sandbox, Strategy RPG, Text based |
Languages | English |
Accessibility | Blind friendly |
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