Warsim 0.7.6.5 (3 Trillion Goblin Faces And A Bunch Of Other Stuff)
There's been lots going on recently but I've managed to squeeze a new update out, a couple of cool things in this one!
**GMEK OF GOBLINWOOD**
On suggestion of u/Dtyn8, I've added a fat double chinned wealthy goblin to goblinwood, to make things more interesting
* Added Gmek's manor to merchant district in goblinwood
* Added once per turn ability to ask for gold from Gmek
* Added 7 dialogues to Gmek the Rich
**CRASH COMMEMORATION**
To commemorate my bike incident Dtyn8 suggested an awesome little nod to it in the exploration screen!
* Added new exploration encounter 'white milestone' (+1 exploration chance) (credit u/Dtyn8)
**TROOP ASSIGNMENT SCREEN**
This part of the pre-battle screens wasn't up to scratch, now it fits with the rest of the stuff and is dynamic instead of being the same fixed text each time!
* Fixed line and text colour bug with troop assignement text
* Added 5 dynamic different texts for troop assignement screen
**MONFORT MINE IMPROVEMENTS**
Just a couple of Miner improvements, get it, instead of minor! I'll show myself out...
* Fixed Monfort mine tribute missing indicator text
* Added new screen for capturing monfort mine
* Added new screen for buying monfort mine
* Added new screen for trying to buy monfort mine but not having the gold
* Added ability to talk to monfort mine master and ask questions (5 dialogues)
**CANT FACE THESE GOBLINS**
Basically at this point it the more obscure this number gets the more varied the faces should be, now you can completely guarentee that any goblin you ever see in the game with a proc gen face will never be seen again by another player... ever
* Added 3'593'375'723'520 new goblin faces (was 26.9 trillion, now 30.5 trillion)
**DIPLOMACY SCREEN IMPROVEMENTS**
Passed through these screens and saw they weren't all up to scratch, now they all have graphics and are laid out better!
* Added new graphic to goblin clans diplomacy screen
* Reworked goblin diplomacy screen text
* Fixed colour issues with text colour and missing line in goblin clans diplomacy
* Added new graphic to minor bandits diplomacy screen
* Reworked minor bandits screen text
* Fixed colour issues with text colour and missing line in minor bandits diplomacy
* Added new graphic for refugee screen in diplomacy
* Fixed colour issue with individual refugee diplomacy screen
**NEW NAME SUFFIXES**
* Added new name suffix 'the Accident-Prone' (-5 battlescore)
* Added new name suffix 'Moonborn' (+10 battlescore)
* Added new name suffix 'Moonshine' (+3 battlescore)
* Added new name suffix 'Moonlove' (+4 battlescore)
* Added new name suffix 'Rivers' (+1 battlescore)
* Added new name suffix 'the Old-Hero' (+10 battlescore)
* Added new name suffix 'the Once-Heroic' (+15 battlescore)
* Added new name suffix 'the Once-Champion' (+11 battlescore)
* Added new name suffix 'Once-Known' (+3 battlescore)
* Added new name suffix 'the Once-Known' (+4 battlescore) (can be randomized to make 50+ variants)
* Added new name suffix 'the Once-Famed' (+4 battlescore) (can be randomized to make 50+ variants)
* Added new name suffix 'the Once-King' (+20 battlescore)
* Added new name suffix 'the Once-God' (+25 battlescore)
* Added new name suffix 'the Twice-Heroic' (+20 battlescore)
* Added new name suffix 'the Twice-Known' (+6 battlescore) (can be randomized to make 50+ variants)
* Added new name suffix 'the Twice-King' (+29 battlescore)
* Added new name suffix 'the Roof Hopper' (+9 battlescore)
* Added new name suffix 'the Skytoucher' (+19 battlescore)
* Added new name suffix 'the Soultoucher' (+21 battlescore)
* Added new name suffix 'the Bloodtoucher' (+16 battlescore)
* Added new name suffix 'the Skulltoucher' (+17 battlescore)
* Added new name suffix 'the Bonetoucher' (+15 battlescore)
* Added new name suffix 'the Bladetoucher' (+4 battlescore)
* Added new name suffix 'the Corpsetoucher' (+2 battlescore)
* Added new name suffix 'the Deathtoucher' (+49 battlescore)
**NEW RACE FIRST NAMES PACK**
Now these races will each have a bunch of new names to keep things fresh, weather it's Tree-Thrower for giants or Dracuul for vampires!
* Added 3 Abominations names
* Added 3 Giants names
* Added 3 Godlings names
* Added 3 Protofolk names
* Added 3 Zombie names
* Added 3 Vampire names
* Added 3 Kobold names
* Added 3 Cthuul names
* Added 3 Demon names
* Added 3 Imp names
* Added 3 gnome names
* Added 3 goblin names
* Added 3 orc names
* Added 3 Lich names
* Added 3 Ent names
* Added 3 Dwarf names
* Added 3 Human names
**BUGFIXES**
* Fixed throne room event guest layout and screen clear bug
* Fixed demon throne room advice bug (credit u/Ceasar15)
* Fixed coinflipper blackmarket money cleared text bug (credit Defender)
* Fixed coinflipper grammar issues
* Fixed your have x troops blackmarket text bug (credit Defender)
* Fixed weaker guy gets luck text bug (credit Defender)
**EVERYTHING ELSE**
* Slightly reworked layout of adding new troops to blackmarket garrison
Files
Get Warsim: The Realm of Aslona
Warsim: The Realm of Aslona
Status | In development |
Author | Huw2k8 |
Genre | Simulation, Adventure |
Tags | ascii, Fantasy, Generator, Moddable, Procedural Generation, Roguelike, Sandbox, Strategy RPG, Text based |
Languages | English |
Accessibility | Blind friendly |
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